using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;

namespace Nate.Pathfinding
{
    public class NodeID
    {
        public NodeID(int graph_index)
        {
            _graph_index = graph_index;
        }

        public int GraphIndex { get { return _graph_index; } }

        int _graph_index;
    }
}
